One of the greatest mysteries in gaming is the bizarre bit of villager dialogue in Castlevania II: Simon’s Quest that exhorts you to find a “graveyard duck” in order to acquire a silk bag. What the heck does it mean? Many have theorized, few have provided concrete answers.
Maybe there really was supposed to be a duck in a cemetery. Or maybe you’re supposed to walk around squatting until some random grave disgorges a pouch sown from the finest sow’s ear. Or maybe Castlevania II was programmed and translated by confused people who hate us all.
Whatever the case, I’ve yet to encounter any combination of “graveyard” and “daffy waterfowl” whatsoever in my years of gaming — until yesterday as I played Guadia Quest, the RPG component of Retro Game Challenge, when I saw this:
Needless to say, I was thrilled! At long last, one of gaming’s most naggingly unresolved missions would at last be satisfied. But it was not to be — no matter how many times I talked to this duck, he never parted with any sort of commodity, let alone the one I was seeking. Unfulfilled, my search continues.